Hakurei Reimu - Back

Model in game

Voice

邪魔だ!

cv:VV

さてと、博麗巫女の力、見せてあげるわ!

cv:VV

— 自机特性 —

特性概要
  • 妖怪退治、异变解决的专家,攻守平衡、能打能扛能辅助,毫无疑问的主角面板。

基础属性
  • 总生命:50
  • 总灵气:55
  • 总护盾:85
  • 护盾回复率:3
  • 防御力:15(13%)
  • 移动力:2
  • 速度:9
  • 攻击力:10
  • 攻击范围:3
  • 灵气击回:7
技能 - (设计开发中)
  • 灵符「梦想封印」

    朝敌方单体目标释放6个灵气团,接触目标后发生爆炸,每颗造成30%攻击力的伤害。

  • 妖怪退治专家

    驱散一些Debuff(中毒,流血),攻击力+20%,攻击范围+2,持续3回合

  • 弹幕的王者

    释放一个半径2的光环,范围内的友军防御力增加30%,使用时清除范围内的弹幕。

  • 第4技能未实装

    这是一个未实装技能,请等待更新

— 敌机特性 —

对策
  • 最初的灵梦,只会使用最简单的技能。

    需要注意的事项有:

    1、注意不要被灵梦第二阶段的弹幕包围!

    2、阴阳玉使魔满足一定回合后会释放头痛的技能;

    3、若灵梦进入了第三阶段,随时当心梦想封印!

伤害技能 - (设计开发中)
  • 灵符「梦想封印」

    朝敌方单体目标释放6个灵气团,接触目标后发生爆炸,每颗造成30%攻击力的伤害。

弹幕技能 - (设计开发中)
  • 灵符「梦想妙珠」

    若干位置随机的弹幕

  • 灵符「梦想妙珠」二段

    随机弹幕的数目增加,密度变成双排

  • 梦符「封魔阵」

    以目标位置中点,2层弹幕,正方形移动轨迹

其他技能 - (设计开发中)
  • 宝具「阴阳鬼神玉」

    召唤红白各1枚阴阳玉进行辅助作战。

使魔技能
  • 逝日

    3回合CD后必然释放,群体伤害AOE

  • 满月

    3回合CD后必然释放,群体回血技能

— 味方特性 —

特性内容
  • 妖怪退治のプロ、攻撃にも守備にも優れて。タンクにもれるし、サポートにも手が回せる。絶対の主役。

基礎属性
  • 生命:50
  • 靈氣:66
  • 盾:5
  • 盾回復:3
  • 防禦力:15(13%)
  • 移動力:2
  • 速度:11
  • 攻擊力:10
  • 攻擊區域:3
  • 靈氣擊回:7
スキル - (開発中)
  • 霊符「夢想封印」

    敵目標の単体一人に6個の霊気団を放つ,一つ当たり自身攻撃力36%のダメージを与える,シィールドゥに160%のダメージを与える。

  • 妖怪退治専門家

    Debuffを解除する(中毒,流血),攻撃+20%,攻撃範囲+2,効果時間3タ―ン

  • 弹幕の王者

    半径は2オーラを持ち出し,範囲内の味方全員の守備力は30%アップ,使うとき範囲内の弾幕を消す。

  • 開発中

    このスキルはいまだに開発しています、お待ちください。

— 敵特性 —

对策
  • 最初の霊夢は最も簡単なスキルとしか放つことできない、注意すべきことは:

    1.霊夢に第二段階の弾幕に包囲させないこと。

    2.陰陽玉の使い魔は高いダメージを与える。

    3.第三段階になったら、夢想封印に気をつける。

ダメージスキル - (開発中)
  • 霊符「夢想封印」

    目標に6霊気玉を放つ,目標に命中すれば爆発する,一枚あたりに30%攻撃のダメージを与える。

弾幕スキル - (開発中)
  • 霊符「夢想妙珠」

    弹幕,いくつの位置ランダムの直線弾幕を放つ、ダメージは75%

  • 霊符「夢想妙珠」二段

    弹幕,大量の位置ランダムの直線弾幕を放つ、ダメージは75%

  • 夢符「封魔陣」

    弹幕,味方を囲み,時計回りの弾幕を放つ、ダメージは75%

使い魔 - (開発中)
  • 宝具「阴阳鬼神玉」

    使い魔召喚ー陰陽玉

使い魔スキル
  • 逝日

    敵全体に300%攻撃力のダメージを与える。

  • 三日月

    グループヒーリング、24%のライフポイントを回復する。

— Ally Characteristic —

Characteristic information
  • The expert of coping with anomalies, good at attacking, defensing and supporting. No doubt players’ first choice.

Attribute
  • Life:50
  • Mana:66
  • EnergyShield:5
  • EnergyShieldRegen:3
  • Defence:15(13%)
  • MoveSpeed:2
  • Speed:11
  • Attack:10
  • AttackRange:3
  • ManaOnHit:7
skill - (In development)
  • Seal fantasy

    Release 6 Reikidan toward enemy targets, each dealing 36% damage, causing additional 160%s damage to shield.

  • Monster killer

    10% more attack, attack area +2, reiki returning +100%, keep for 3 turns.

  • King of Danmaku

    Release a halo of 3 to providing friendly forces, increase 30% defensive power, maximum shield value and shield reply, continue 4 round. Clear the Danmaku within the range when in use.

  • not playable

    the 4th skill is not becoming playable yet, please wait.

— Enemy  Characteristic —

Walkthrough - (In developmentc)
  • At beginning of the game, Hakurei Reimu can only use few simple skills.

    Attentions:

    1.Do not besieged by barrages of Reimu in second stage!

    2.Servant of Reimu, Yin-Yang Orb, will discharge a wave that causes significant damage after certain rounds.

    3.In third stage, be careful the unique skill of Reimu, Seal fantasy , at all time!

damage skill - (In development)
  • Seal fantasy

    Release 6 auras toward enemy targets, each causing damage of 36%, causing additional 160% The damage.

Danmaku skill - (In development)
  • Dream missile

    Danmaku, release as a number of random position linear propulsion Danmaku, damage coefficient 75%.

  • Dream missile XX

    Danmaku, releasing a large number of random position linear propulsion Danmaku, damage coefficient 75%.

  • Fumajin

    Danmaku, release the Danmaku that surrounds us and rotates clockwise, the damage factor 75%.

Other Skill - (In development)
  • Summon onmyotama

    Summon onmyotama

Summoning skill
  • Dying sun

    Inflicts 300% damage to all enemy units.

  • Full moon

    Group healing, heal 24% life points.

As the first boss of this game, Reimu is easy to get over, however as a “learn-system game”, it is very important to learn from the Boss, as long as you’ re learning the system of Boss, you can defeat them really smoothly, this guide will help you to understand the system of the boss.

1st Step

Dream Missle
From bottle of battlefield’s Danmaku, nothing special..

measures

1. Let the Danmaku move to some extent, see the rules and aim for a chance to avoid.

2. If you can not avoid it, clean up the Danmaku with your skill.

2nd step

Fumajin
Ring-shaped Danmaku, and will play a clockwise rotation of the Danmaku around a central point, new player oftendie here.

measures

To deal with Fumajin, the most important thing is to stand. Always pay attention to the skills from boss. If you see that the next round of Reimu will release Fumajin, then immediately let Marisa go to the middle of the battlefield. Fumajin is characterized by the center area as the center, and randomly lock one of our characters to release. If Marisa stands in the third line of the battlefield, then Fumajin release will only revolve around her, and will not directly cause damage..

Familiars of Onmyoutama
The two familiars are the powerful allies of Reimu.
1. 2 Onmyoutama attack player for 3 turns after being summoned.
2. The white Onmyoutama throws a big damage AOE in the 4th turn.
3. Red Onmyoutama recovers 24% of all enemies' HP in 4th turn.

measures

Entering the second step, Marisa need oversees attacking, collects some Reiki for one Stardust Reverie, and when Reimu summons Onmyoutama,immediately uses the Stardust Reverie, and if it first time you meet the Boss , It is possible to kill two familiars at once.

3rd step

Seal fantasy
The high damage Spellcard of the direct attack will produce multiple combos, and the spike will be spike when the blood volume is low, which is quite dangerous.

measures

If Reimu releases this skill, the next turn will be the biggest test. This skill can't be avoided. It's safe to keep HP more than half in the third step. If HP is not enough, then abandon an attack and choose defense to increase the shield, to resist Seal fantasy, more likely to survive. Reimu’s CD takes longer, after one experience, slowly restore HP, to deal with the next Seal fantasy./p>

1st step:

She can use Dream missile and Dream missileX. Both of these are Danmaku skills, but for the Danmaku density is not that high, you can avoid or clean up. However, since Reimu is awkward when it comes to the second step, Marisa recovers Reiki with attack and Second cosmic speed.

2nd step:

In the second step, Reimu summons Onmyotama. The Fumajin is a group of Danmaku that surround the player. When using this, the player : 1 ignores and acts in the center position. 2 Take out the damage of the Danmaku once and get out of the circle. The most formidable one is Onmyoutama. Two Onmyoutama attack AOE in white, and red restores all allies. Use AOE as soon as possible. This is the most important thing at this step.

3rd step:

There is no big difference in the third step than in the second step, but because the special move Seal fantasy will cause a great deal of damage, actively use the battlefield's P point while paying attention to the HP so as not to be executed.