The initial character. It seems that she doesn’t have advantage except that she is very veryvery cute. But you don’t have no choice.
Pick up the closest 2 items within 2 radius. Gain Glutton, each picked item grants 8% increased Attack, buff lasts for 4 turns, can stacks up to 6 times.
Attacks target, dealing 120% damage. Inflicts a debuff, 15% reduced to Attack and Defense, last for 2 turns.
Casts a laser hits 3 times, dealing a total damage of 180%, clear Danmaku within 3 distance in front.
The difficulty of the battle will be improved, and the BOSS will be seriously confronted!
1. Lumia will release the darkness to hide the Danmaku and items.
2. When Lumia using AOE skills, player should quickly escape the warning zone on the ground!
3. If the P point on the ground can not be eaten in time, it will be eaten by Lumia at the end of the round, and every time Lucia eats a P point, the CD time of the strongest killing card will be greatly reduced..
Attack a random row, dealing 250% damage.
Attack a rectangle of 3 columns, dealing 220% damage.
Dangerous! Attack all enemies, dealing a total damage of 200%. Skill cooldown can be reduced by Shadow Devouring.
Shoots Z-shape Danmaku, dealing 75% damage.
Shoots Z-shape Danmaku double, dealing 75% damage.
Shoot lined Danmaku, dealing 75% damage.
Creates dark fog to the battlefield, making Danmaku invisible.
Eat a P-point on battlefield per 2 turns, each time eat a P-point , dramatically reduces the cool time of Shadow Arrow
Summon 2 Shadow Minions.
Attack a target dealing 140% damage. Inflicts with Shadow Bites, 20% reduced Attack, Bleeding, last for 1 turn.
On the Beast way, the player plays against Rumia. She is a very formidable boss and a boss who can complain a lot.
Rumia has many unique skills, so knowing it will help you to win.
skill 1: Dark Eater
It produces black mist on the entire battlefield using spell cards called Dark Eater, which black mist blocks some of the Danmaku and other skill attack announcements and interferes with the player.
The characters in the fog lower their 20% defense and 1 attack range.
skill 2: Glutton
Rumia eats P points on the battlefield at the end of the turn if there are any P points, and AOE skill Shadow Arrow cool time will be reduced by one third and will come out early..
skill 3: Shadow Arrow
Shadow Arrow is AOE attack and deal several damage to all allies in the battlefield, but it can only cope with entering defense because it is an unavoidable skill. The cool time is long, but every time Rumia eats P points with glutton, it drops a cool time about 1/3. Many players despise it and cause annihilation. This is the cause that affects the fight.
1. First, take p points as much as possible and reduce the frequency of the shadow arrow.
2. If Shadow arrow will come, please stop attack and enter the defense of everyone after seeing the announcement and make everyone's survival in top priority. Let Reimu collect reiki to release the king of Danmaku.
The following is how to improve defense with the effect of King of Danmaku, and everyone is in defense, Shadow Arrow has lowered about half HP. From here. The player returns to the initial behavior pattern for she does not release Shadow Arrow for a while.
Danmaku and other skills are easy to deal with, but Shadow arrow's damage cannot be avoided. To win Rumia is about how to take P points without losing it. Based on that, there are several preparations to do:
1、Equipment to raise movement：
At this stage, movement is a very important attribute, and a high level of movement is required to compete for P points. Let's make friends wear it quickly if there is any equipment for improving their ability to move.
2、Reasonable battlefield position：
This is also what is required to get P points as much as possible, let each character share half the battlefield. Marisa can be more active by use second skill, further expanding the support area. I recommend the position of the back half, Reimu in the front half, therefore, if P points appear, they will be taken immediately and give Rumia no chance.
In this way, you get p points.
Hide all battlefield conditions and lower the defense and attack range of all your allies.
It is not a problem if you observe it carefully, notice the action of the Danmaku, P points, and notices of the skills.
The Z-shaped linear propelling Danmaku, a 5-row moving space is sealed but easy to avoid.
It is not a big problem, just fast to run from it.
AOE attack the battlefield 3 columns, present from the attack one turn before. There is no problem if you leave the alert area presented.
However, as shown in the above figure, for example, you can easily get out of the danger range, but because there’s P point, I thought that I could only take it, and I endured the damage and have to take it.
Demarcation,but double the Danmaku.
Nothing but same as Demarcation.
Release 3 consecutive Danmaku to the location of the character of one in your allies.
This Danmaku itself is quite easy to avoid, but if it is in the black mist of Dark Hunter, it could be difficult to distinct and it may incur large damage.
It should be determined firmly and avoided
One line of attack, damage is the same as Shadow arrow.
Summon Dark claws：
When summoning two familiars and attack, the character is given bleeding, and the attack ability is lowered as well.
The most effective way to deal with familiarity is with Marisa's Stardust Reverie. If familiarity show out, excellent to shoot a Stardust Reverie at a close distance. There is a possibility that even a little hp is left, but I usually stab off with attack.
Stardust Reverie is easy to use to defeat familiarity
In a bleeding status, more you move, the greater of damage you take. I think that you should act without moving.
Rumia's 2nd and 3rd steps remain the same, so I will omit the explanation here.
There are several rules in battle
1、Distribute characters and never miss P points.
2、Abolish familiarity with AOE quickly
3、Keep more than half the HP.
Let's aim at P points and take positively.
Hold more than half of the HP, defend when Shadow arrow comes, let's endure the 2nd step while putting up..
Be aware of familiarity and be prepared to use Stardust Reverie for Marisa anytime. If you are attacked and familiar with bleeding, you can wait for a turn and act after you are out of status.
Well, I would be glad if you could use this guide for your game experience.